On an entirely unrelated note to what i'll be talking about today, here's Black Mage i found in my dots by accident. I realized my dotting was forming a silhouette of him and i proceeded to finish him up a bit. >:D
Right. Back to the point of this post.
THE MEGAMAN ZERO SERIES [HOW AWESOME IT WAS UNTIL IT DEGRADED INTO A MONEYMILKING SERIES BY CAPCOM]
Today, i'll be in straightforward terms, bashing the hell out of Rockman ZX Advent.
But first, i shall begin with a bit of "prologue".
See this video here? This is the sequel to the Rockman X series, Rockman Zero. This game was released on the GBA. Despite the low graphics quality comparing it to the Rockman X series, it still was considered excellent gameplay, even better than the X series. You roleplay as a Reploid [a form of cyborg] - by the name of Zero, who has awoken from deactivation to help an organization named the Resistance, comprised of reploids AND humans, rebelling against the iron fist rule of Neo Arcadia, lead by Copy X. The story deepens game after game, with several twists, giving the game also not excellent gameplay, but one of the best plots Capcom has come up with. My personal favourite was Megaman Zero 3, for in my opinion the 1st and 2nd focused too much on gameplay.
Here's a video of the bosses in the final stage of MMZ3.
However, i am coming closer to the bit about MMZXA, the latest in the series [even though the ZX series is considered a spinoff, it actually is more or less a sequel to the MMZ series like the MMZ series being a sequel the to MMX series.]
In Rockman Zero 4, gameplay became complex and fun, but players felt that the game was starting to get too crappy, due to the fact that most of the things in the game began to make less sense and seemed horribly designed. But nevertheless, it was the end of the MMZ series, and it was received well.
A while later, the MMZX game was released, sequel to MMZ series, onto the Nintendo DS. You were able to choose the gender of your character, which only made minor changes to the plot and sidequests, but it was a good option which Capcom finally incorporated. The gameplay was decent and the story good, but once again, players felt that it was getting lousier, and suspected Capcom was using the MMZ series as a cash cow.

Megaman ZX Advent - Buckfire's Stage.
Megaman ZX Advent proved this.
First of all, to sum up the bosses, it took under 30 seconds to beat the first boss on normal mode, on the first playthrough.
Secondly, the system of getting about now required money. Gameplay was changed to force you to change forms [and take note that changing forms was pointless as very few were any good at all], in the form of making areas impassable without a certain form and that in future, it was likely you would never ever touch that form ever again. Storyline was brought TOO far, too warped, and left more plotholes than a bucket full of swiss cheese.
MMZX Advent Prometheus & Pandora fight.
Certainly, Capcom did improve graphics. But they either went too far, or just tried everything they could to continue milking money out of the MMZ series. In fact, it's been found several times that there were sprites completely ripped from the previous game, sometimes without touchups, and these werent even cameos, but part of animations and more. For instance a form's transformation animation had a sprite which came from the MMZX game, showing that the game was just tossed up together. All in all, a disappointment to many of the fans. It was noticed by people that the amount of fans and revenue of the MMZ series decreased ever since the 4th of the Zero series - proving that people knew Capcom was just trying to get money without much effort.
It's hard to describe how bad the difference was, but if you had ever completed the Rockman Zero series and then played the ZX series, you would understand what Capcom was doing. In fact, the same thing went for the Megaman Battle Network series, which was then continued in the spinoff Megaman Starforce/Ryuusei No Rockman, which too, became horrid games in the databases Capcom rockman fans.
Thank you Capcom for ruining one of my favourite series.
- Nicholas
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